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Rory Simpson
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About Me
I'm Rory, a 3D Artist and Blueprint Programmer who specialises in crafting immersive environments that utilise Unreal Engine's many incredible systems such as Materials and Blueprints.
I also pride myself on my wide skillset created by developing solo. This includes game design, 3D art, programming and sound design.
Technical Skills






A Recent Project
Zaru

Zaru is a PSX-style, first person horror game where you lock up a warehouse for the night.
Spirits wander the rooms, generally imperceptable unless you give up a sense e.g. sight to be able to hear a certain monster.
All assets are made by me other than a few sound effects which have been sourced online and a few provided by voice actors credited within the game.
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